A personal modeling project to try out different hard surface techniques. This project took over several months of free time after work. Luckily Cinema 4D R19 got Radeon Pro Render which made it easy to create materials, light and render the whole thing. 90% of this is modeled from scratch, 10% by kitbash. It was usefull to build up a libary with nuts, bolds etc. for this project.
Modeling can be a hard job, but once you get in a flow you don’t want to stop.